![Scoundrel2D[DEMO]](https://img.itch.zone/aW1nLzIxNzY5ODAwLnBuZw==/original/rcVrN2.png)
Scoundrel2D[DEMO]
Try the demo for my latest game project! This project is based upon the tabletop solitaire variant "Scoundrel" created by by Zach Gage and Kurt Bieg.
I aim to give more variation to the game through power ups and lore behind the dungeon crawl.
This version is released purely for early feedback so any is greatly appreciated!
Whilst I hope the in-game tutorial and being hand on can give you an understanding of the rules a more direct version is as follows:
Four cards before you, you can pick them in any order. Black suits are monsters, Hearts are potions and Diamond's are weapons. Use weapons to block damage from attacks, but be aware that ater using a weapon once it can only be used on monsters weaker than the last. There is also a limit of 1 potion effect per turn, any others taken will do nothing.
Please leave any and all feedback below as i plan to flesh this out more in the future.
Planned Additions:
- More Powerups
- Boss Fight
- Custom graphics to replace the cards
- A prominent story extending upon the prelude in the tutorial.
Published | 1 day ago |
Status | In development |
Platforms | HTML5 |
Author | Arie Maljers |
Genre | Puzzle |
Made with | Unity |
Tags | balatro, cards, Fantasy, joker, No AI, playing-cards, scoundrel, Short, Singleplayer, Tabletop |
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